Domain coilnase.pages.dev
CLOUDFLARENET
Software information

cloudflare cloudflare

tcp/443 tcp/80 tcp/8443

  • Open service 2a06:98c1:3121::3:80 · coilnase.pages.dev

    2026-01-26 16:03

    HTTP/1.1 301 Moved Permanently
    Date: Mon, 26 Jan 2026 16:03:50 GMT
    Content-Length: 0
    Connection: close
    Location: https://coilnase.pages.dev/
    Report-To: {"group":"cf-nel","max_age":604800,"endpoints":[{"url":"https://a.nel.cloudflare.com/report/v4?s=OD6%2FXENeSBnHnjS6s%2BgQH2z1Wli6vbtdb7Tklj%2BXwVWHr6xMTnNsgcPWp39K2J83kSMFob6YvKDgaj9eKfVyUNmi%2FW2eyyoTbvO6g0B6szsIOXGe%2FK%2Blx30PtHbsJA%3D%3D"}]}
    Nel: {"report_to":"cf-nel","success_fraction":0.0,"max_age":604800}
    Server: cloudflare
    CF-RAY: 9c413e2069ddac57-YYZ
    alt-svc: h3=":443"; ma=86400
    
    Found 2026-01-26 by HttpPlugin
    Create report
  • Open service 188.114.97.3:80 · coilnase.pages.dev

    2026-01-26 16:03

    HTTP/1.1 301 Moved Permanently
    Date: Mon, 26 Jan 2026 16:03:50 GMT
    Content-Length: 0
    Connection: close
    Location: https://coilnase.pages.dev/
    Report-To: {"group":"cf-nel","max_age":604800,"endpoints":[{"url":"https://a.nel.cloudflare.com/report/v4?s=5LKWqoOF77y394%2FFUlaZzCA8QAPBK6MWTRlhP30ZG4DLqDqXe0JELdMHT6plZ7nZoFbjhM2zfla8J9qNcndZcSMKAP0JzSa%2FMxC9EHCgcX%2BBlw%3D%3D"}]}
    Nel: {"report_to":"cf-nel","success_fraction":0.0,"max_age":604800}
    Server: cloudflare
    CF-RAY: 9c413e201d34ac4b-YYZ
    alt-svc: h3=":443"; ma=86400
    
    Found 2026-01-26 by HttpPlugin
    Create report
  • Open service 2a06:98c1:3121::3:443 · coilnase.pages.dev

    2026-01-26 16:03

    HTTP/1.1 200 OK
    Date: Mon, 26 Jan 2026 16:03:42 GMT
    Content-Type: text/html; charset=utf-8
    Content-Length: 2900
    Connection: close
    Access-Control-Allow-Origin: *
    Cache-Control: public, max-age=0, must-revalidate
    ETag: "270a5d64ce17c9a4bc8588b739e68fac"
    referrer-policy: strict-origin-when-cross-origin
    x-content-type-options: nosniff
    Vary: accept-encoding
    Report-To: {"group":"cf-nel","max_age":604800,"endpoints":[{"url":"https://a.nel.cloudflare.com/report/v4?s=j1qUWroV08OgjhKe0pwOoz%2Fw0E4%2BF%2BclmrVIVIU9j5zsfW%2BRPR14CHolvqLpRlM1yXCfDtBvnF30wek8RusHUffKbe0Qo6btxuGod%2BVucQEGn6xscFTplUWPfOkiJg%3D%3D"}]}
    Nel: {"report_to":"cf-nel","success_fraction":0.0,"max_age":604800}
    Server: cloudflare
    CF-RAY: 9c413df03a72dc58-FRA
    alt-svc: h3=":443"; ma=86400
    
    Page title: Colnbaze Game
    
    <!DOCTYPE html>
    <html lang="en">
    <head>
      <script type="text/javascript">
        (function(c,l,a,r,i,t,y){
            c[a]=c[a]||function(){(c[a].q=c[a].q||[]).push(arguments)};
            t=l.createElement(r);t.async=1;t.src="https://www.clarity.ms/tag/"+i;
            y=l.getElementsByTagName(r)[0];y.parentNode.insertBefore(t,y);
        })(window, document, "clarity", "script", "tixe3odjk4");
    </script>
      <meta charset="UTF-8">
      <title>Colnbaze Game</title>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.4.2/p5.min.js"></script>
      <style>
        body { display: flex; justify-content: center; align-items: center; height: 100vh; margin: 0; background-color: #f0f0f0; }
        canvas { border: 2px solid black; }
      </style>
    </head>
    <body>
    <script>
    let player;
    let coins = [];
    let walls = [];
    let score = 0;
    
    function setup() {
      createCanvas(400, 400);
      player = { x: 20, y: 20, size: 20 };
      // Create coins
      coins.push({ x: 100, y: 100, collected: false });
      coins.push({ x: 300, y: 300, collected: false });
      coins.push({ x: 200, y: 50, collected: false });
      // Create walls (maze)
      walls.push({ x: 50, y: 50, w: 300, h: 20 });
      walls.push({ x: 50, y: 150, w: 20, h: 200 });
      walls.push({ x: 330, y: 150, w: 20, h: 200 });
      walls.push({ x: 50, y: 330, w: 280, h: 20 });
    }
    
    function draw() {
      background(220);
      // Draw player
      fill(0, 0, 255);
      ellipse(player.x, player.y, player.size);
      // Draw coins
      fill(255, 215, 0);
      for (let coin of coins) {
        if (!coin.collected) {
          ellipse(coin.x, coin.y, 10);
        }
      }
      // Draw walls
      fill(100);
      for (let wall of walls) {
        rect(wall.x, wall.y, wall.w, wall.h);
      }
      // Display score
      textSize(20);
      fill(0);
      text(`Score: ${score}`, 10, 20);
      // Check coin collection
      for (let coin of coins) {
        if (!coin.collected && dist(player.x, player.y, coin.x, coin.y) < player.size / 2 + 5) {
          coin.collected = true;
          score += 1;
        }
      }
      // Check win condition
      if (score === coins.length) {
        textSize(32);
        fill(0, 255, 0);
        textAlign(CENTER);
        text("You Win!", width / 2, height / 2);
        noLoop();
      }
    }
    
    function keyPressed() {
      let newX = player.x;
      let newY = player.y;
      if (keyCode === LEFT_ARROW) newX -= 10;
      if (keyCode === RIGHT_ARROW) newX += 10;
      if (keyCode === UP_ARROW) newY -= 10;
      if (keyCode === DOWN_ARROW) newY += 10;
      // Check collision with walls
      let collision = false;
      for (let wall of walls) {
        if (newX + player.size / 2 > wall.x && newX - player.size / 2 < wall.x + wall.w &&
            newY + player.size / 2 > wall.y && newY - player.size / 2 < wall.y + wall.h) {
          collision = true;
        }
      }
      // Update position if no collision
      if (!collision && newX > player.size / 2 && newX < width - player.size / 2 &&
          newY > player.size / 2 && newY < height - player.size / 2) {
        player.x = newX;
        player.y = newY;
      }
    }
    </script>
    </body>
    </html>
    
    Found 2026-01-26 by HttpPlugin
    Create report
  • Open service 2a06:98c1:3121::3:8443 · coilnase.pages.dev

    2026-01-26 16:03

    HTTP/1.1 200 OK
    Date: Mon, 26 Jan 2026 16:03:48 GMT
    Content-Type: text/html; charset=utf-8
    Content-Length: 2900
    Connection: close
    Access-Control-Allow-Origin: *
    Cache-Control: public, max-age=0, must-revalidate
    ETag: "270a5d64ce17c9a4bc8588b739e68fac"
    referrer-policy: strict-origin-when-cross-origin
    x-content-type-options: nosniff
    Vary: accept-encoding
    Report-To: {"group":"cf-nel","max_age":604800,"endpoints":[{"url":"https://a.nel.cloudflare.com/report/v4?s=J%2BukxlT4vO32t185F%2F7OixxxBDdbFcWeulqnS%2Bv8j1lsL3pHRf7btdZHxSs7diZrHhj0MHKEdpLjnK6nVzJhTKnhykuqnEB%2F7eht%2BnHXcChGMhslB%2Fo4fZ5Zt7rI%2Bw%3D%3D"}]}
    Nel: {"report_to":"cf-nel","success_fraction":0.0,"max_age":604800}
    Server: cloudflare
    CF-RAY: 9c413e132b0c87ad-SIN
    alt-svc: h3=":8443"; ma=86400
    
    Page title: Colnbaze Game
    
    <!DOCTYPE html>
    <html lang="en">
    <head>
      <script type="text/javascript">
        (function(c,l,a,r,i,t,y){
            c[a]=c[a]||function(){(c[a].q=c[a].q||[]).push(arguments)};
            t=l.createElement(r);t.async=1;t.src="https://www.clarity.ms/tag/"+i;
            y=l.getElementsByTagName(r)[0];y.parentNode.insertBefore(t,y);
        })(window, document, "clarity", "script", "tixe3odjk4");
    </script>
      <meta charset="UTF-8">
      <title>Colnbaze Game</title>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.4.2/p5.min.js"></script>
      <style>
        body { display: flex; justify-content: center; align-items: center; height: 100vh; margin: 0; background-color: #f0f0f0; }
        canvas { border: 2px solid black; }
      </style>
    </head>
    <body>
    <script>
    let player;
    let coins = [];
    let walls = [];
    let score = 0;
    
    function setup() {
      createCanvas(400, 400);
      player = { x: 20, y: 20, size: 20 };
      // Create coins
      coins.push({ x: 100, y: 100, collected: false });
      coins.push({ x: 300, y: 300, collected: false });
      coins.push({ x: 200, y: 50, collected: false });
      // Create walls (maze)
      walls.push({ x: 50, y: 50, w: 300, h: 20 });
      walls.push({ x: 50, y: 150, w: 20, h: 200 });
      walls.push({ x: 330, y: 150, w: 20, h: 200 });
      walls.push({ x: 50, y: 330, w: 280, h: 20 });
    }
    
    function draw() {
      background(220);
      // Draw player
      fill(0, 0, 255);
      ellipse(player.x, player.y, player.size);
      // Draw coins
      fill(255, 215, 0);
      for (let coin of coins) {
        if (!coin.collected) {
          ellipse(coin.x, coin.y, 10);
        }
      }
      // Draw walls
      fill(100);
      for (let wall of walls) {
        rect(wall.x, wall.y, wall.w, wall.h);
      }
      // Display score
      textSize(20);
      fill(0);
      text(`Score: ${score}`, 10, 20);
      // Check coin collection
      for (let coin of coins) {
        if (!coin.collected && dist(player.x, player.y, coin.x, coin.y) < player.size / 2 + 5) {
          coin.collected = true;
          score += 1;
        }
      }
      // Check win condition
      if (score === coins.length) {
        textSize(32);
        fill(0, 255, 0);
        textAlign(CENTER);
        text("You Win!", width / 2, height / 2);
        noLoop();
      }
    }
    
    function keyPressed() {
      let newX = player.x;
      let newY = player.y;
      if (keyCode === LEFT_ARROW) newX -= 10;
      if (keyCode === RIGHT_ARROW) newX += 10;
      if (keyCode === UP_ARROW) newY -= 10;
      if (keyCode === DOWN_ARROW) newY += 10;
      // Check collision with walls
      let collision = false;
      for (let wall of walls) {
        if (newX + player.size / 2 > wall.x && newX - player.size / 2 < wall.x + wall.w &&
            newY + player.size / 2 > wall.y && newY - player.size / 2 < wall.y + wall.h) {
          collision = true;
        }
      }
      // Update position if no collision
      if (!collision && newX > player.size / 2 && newX < width - player.size / 2 &&
          newY > player.size / 2 && newY < height - player.size / 2) {
        player.x = newX;
        player.y = newY;
      }
    }
    </script>
    </body>
    </html>
    
    Found 2026-01-26 by HttpPlugin
    Create report
  • Open service 2a06:98c1:3120::3:80 · coilnase.pages.dev

    2026-01-26 16:03

    HTTP/1.1 301 Moved Permanently
    Date: Mon, 26 Jan 2026 16:03:44 GMT
    Content-Length: 0
    Connection: close
    Location: https://coilnase.pages.dev/
    Report-To: {"group":"cf-nel","max_age":604800,"endpoints":[{"url":"https://a.nel.cloudflare.com/report/v4?s=EvAC0wT1KBJSpBjEPkaWKMYI%2BkB%2FQ4sHfrpwX0cz9Zk9TUM8A%2B%2BI8GnxUU%2FCSrq5xz%2F8LTS81MOwWjYIZn0KUPDX3LdKIK%2BRN%2FnS5Ys6Gh2THzUCgdL3eoKjkWm1Sw%3D%3D"}]}
    Nel: {"report_to":"cf-nel","success_fraction":0.0,"max_age":604800}
    Server: cloudflare
    CF-RAY: 9c413dfadb1d0bc7-LHR
    alt-svc: h3=":443"; ma=86400
    
    Found 2026-01-26 by HttpPlugin
    Create report
  • Open service 188.114.97.3:8443 · coilnase.pages.dev

    2026-01-26 16:03

    HTTP/1.1 200 OK
    Date: Mon, 26 Jan 2026 16:03:44 GMT
    Content-Type: text/html; charset=utf-8
    Content-Length: 2900
    Connection: close
    Access-Control-Allow-Origin: *
    Cache-Control: public, max-age=0, must-revalidate
    ETag: "270a5d64ce17c9a4bc8588b739e68fac"
    referrer-policy: strict-origin-when-cross-origin
    x-content-type-options: nosniff
    Vary: accept-encoding
    Report-To: {"group":"cf-nel","max_age":604800,"endpoints":[{"url":"https://a.nel.cloudflare.com/report/v4?s=K11twgtIHp7Czp2Yp2Wk3ElHMsHYN3SGMy2AZwHirA5BgsJ5dku1y6gJz%2FZEr7PcfJoY6NZ3f8nVz3InhIixzgTPITVS333ltS5VDMfsVJmgiA%3D%3D"}]}
    Nel: {"report_to":"cf-nel","success_fraction":0.0,"max_age":604800}
    Server: cloudflare
    CF-RAY: 9c413dfade71467f-LHR
    alt-svc: h3=":8443"; ma=86400
    
    Page title: Colnbaze Game
    
    <!DOCTYPE html>
    <html lang="en">
    <head>
      <script type="text/javascript">
        (function(c,l,a,r,i,t,y){
            c[a]=c[a]||function(){(c[a].q=c[a].q||[]).push(arguments)};
            t=l.createElement(r);t.async=1;t.src="https://www.clarity.ms/tag/"+i;
            y=l.getElementsByTagName(r)[0];y.parentNode.insertBefore(t,y);
        })(window, document, "clarity", "script", "tixe3odjk4");
    </script>
      <meta charset="UTF-8">
      <title>Colnbaze Game</title>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.4.2/p5.min.js"></script>
      <style>
        body { display: flex; justify-content: center; align-items: center; height: 100vh; margin: 0; background-color: #f0f0f0; }
        canvas { border: 2px solid black; }
      </style>
    </head>
    <body>
    <script>
    let player;
    let coins = [];
    let walls = [];
    let score = 0;
    
    function setup() {
      createCanvas(400, 400);
      player = { x: 20, y: 20, size: 20 };
      // Create coins
      coins.push({ x: 100, y: 100, collected: false });
      coins.push({ x: 300, y: 300, collected: false });
      coins.push({ x: 200, y: 50, collected: false });
      // Create walls (maze)
      walls.push({ x: 50, y: 50, w: 300, h: 20 });
      walls.push({ x: 50, y: 150, w: 20, h: 200 });
      walls.push({ x: 330, y: 150, w: 20, h: 200 });
      walls.push({ x: 50, y: 330, w: 280, h: 20 });
    }
    
    function draw() {
      background(220);
      // Draw player
      fill(0, 0, 255);
      ellipse(player.x, player.y, player.size);
      // Draw coins
      fill(255, 215, 0);
      for (let coin of coins) {
        if (!coin.collected) {
          ellipse(coin.x, coin.y, 10);
        }
      }
      // Draw walls
      fill(100);
      for (let wall of walls) {
        rect(wall.x, wall.y, wall.w, wall.h);
      }
      // Display score
      textSize(20);
      fill(0);
      text(`Score: ${score}`, 10, 20);
      // Check coin collection
      for (let coin of coins) {
        if (!coin.collected && dist(player.x, player.y, coin.x, coin.y) < player.size / 2 + 5) {
          coin.collected = true;
          score += 1;
        }
      }
      // Check win condition
      if (score === coins.length) {
        textSize(32);
        fill(0, 255, 0);
        textAlign(CENTER);
        text("You Win!", width / 2, height / 2);
        noLoop();
      }
    }
    
    function keyPressed() {
      let newX = player.x;
      let newY = player.y;
      if (keyCode === LEFT_ARROW) newX -= 10;
      if (keyCode === RIGHT_ARROW) newX += 10;
      if (keyCode === UP_ARROW) newY -= 10;
      if (keyCode === DOWN_ARROW) newY += 10;
      // Check collision with walls
      let collision = false;
      for (let wall of walls) {
        if (newX + player.size / 2 > wall.x && newX - player.size / 2 < wall.x + wall.w &&
            newY + player.size / 2 > wall.y && newY - player.size / 2 < wall.y + wall.h) {
          collision = true;
        }
      }
      // Update position if no collision
      if (!collision && newX > player.size / 2 && newX < width - player.size / 2 &&
          newY > player.size / 2 && newY < height - player.size / 2) {
        player.x = newX;
        player.y = newY;
      }
    }
    </script>
    </body>
    </html>
    
    Found 2026-01-26 by HttpPlugin
    Create report
  • Open service 2a06:98c1:3120::3:443 · coilnase.pages.dev

    2026-01-26 16:03

    HTTP/1.1 200 OK
    Date: Mon, 26 Jan 2026 16:03:45 GMT
    Content-Type: text/html; charset=utf-8
    Content-Length: 2900
    Connection: close
    Access-Control-Allow-Origin: *
    Cache-Control: public, max-age=0, must-revalidate
    ETag: "270a5d64ce17c9a4bc8588b739e68fac"
    referrer-policy: strict-origin-when-cross-origin
    x-content-type-options: nosniff
    Vary: accept-encoding
    Report-To: {"group":"cf-nel","max_age":604800,"endpoints":[{"url":"https://a.nel.cloudflare.com/report/v4?s=sahna7yv%2BidRnrnWGf77B6nTwN5GDNCOGaafV%2BkKMThnxse%2FCT%2BuGW6fTO4GAMFkp7U6XkE0fZcdhACeuHGsfwnJ6mA0g%2BB0Ze3mreDlCDF%2Bx6%2BeubOQuPVcXSL4vw%3D%3D"}]}
    Nel: {"report_to":"cf-nel","success_fraction":0.0,"max_age":604800}
    Server: cloudflare
    CF-RAY: 9c413e038c09dca2-FRA
    alt-svc: h3=":443"; ma=86400
    
    Page title: Colnbaze Game
    
    <!DOCTYPE html>
    <html lang="en">
    <head>
      <script type="text/javascript">
        (function(c,l,a,r,i,t,y){
            c[a]=c[a]||function(){(c[a].q=c[a].q||[]).push(arguments)};
            t=l.createElement(r);t.async=1;t.src="https://www.clarity.ms/tag/"+i;
            y=l.getElementsByTagName(r)[0];y.parentNode.insertBefore(t,y);
        })(window, document, "clarity", "script", "tixe3odjk4");
    </script>
      <meta charset="UTF-8">
      <title>Colnbaze Game</title>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.4.2/p5.min.js"></script>
      <style>
        body { display: flex; justify-content: center; align-items: center; height: 100vh; margin: 0; background-color: #f0f0f0; }
        canvas { border: 2px solid black; }
      </style>
    </head>
    <body>
    <script>
    let player;
    let coins = [];
    let walls = [];
    let score = 0;
    
    function setup() {
      createCanvas(400, 400);
      player = { x: 20, y: 20, size: 20 };
      // Create coins
      coins.push({ x: 100, y: 100, collected: false });
      coins.push({ x: 300, y: 300, collected: false });
      coins.push({ x: 200, y: 50, collected: false });
      // Create walls (maze)
      walls.push({ x: 50, y: 50, w: 300, h: 20 });
      walls.push({ x: 50, y: 150, w: 20, h: 200 });
      walls.push({ x: 330, y: 150, w: 20, h: 200 });
      walls.push({ x: 50, y: 330, w: 280, h: 20 });
    }
    
    function draw() {
      background(220);
      // Draw player
      fill(0, 0, 255);
      ellipse(player.x, player.y, player.size);
      // Draw coins
      fill(255, 215, 0);
      for (let coin of coins) {
        if (!coin.collected) {
          ellipse(coin.x, coin.y, 10);
        }
      }
      // Draw walls
      fill(100);
      for (let wall of walls) {
        rect(wall.x, wall.y, wall.w, wall.h);
      }
      // Display score
      textSize(20);
      fill(0);
      text(`Score: ${score}`, 10, 20);
      // Check coin collection
      for (let coin of coins) {
        if (!coin.collected && dist(player.x, player.y, coin.x, coin.y) < player.size / 2 + 5) {
          coin.collected = true;
          score += 1;
        }
      }
      // Check win condition
      if (score === coins.length) {
        textSize(32);
        fill(0, 255, 0);
        textAlign(CENTER);
        text("You Win!", width / 2, height / 2);
        noLoop();
      }
    }
    
    function keyPressed() {
      let newX = player.x;
      let newY = player.y;
      if (keyCode === LEFT_ARROW) newX -= 10;
      if (keyCode === RIGHT_ARROW) newX += 10;
      if (keyCode === UP_ARROW) newY -= 10;
      if (keyCode === DOWN_ARROW) newY += 10;
      // Check collision with walls
      let collision = false;
      for (let wall of walls) {
        if (newX + player.size / 2 > wall.x && newX - player.size / 2 < wall.x + wall.w &&
            newY + player.size / 2 > wall.y && newY - player.size / 2 < wall.y + wall.h) {
          collision = true;
        }
      }
      // Update position if no collision
      if (!collision && newX > player.size / 2 && newX < width - player.size / 2 &&
          newY > player.size / 2 && newY < height - player.size / 2) {
        player.x = newX;
        player.y = newY;
      }
    }
    </script>
    </body>
    </html>
    
    Found 2026-01-26 by HttpPlugin
    Create report
  • Open service 188.114.97.3:443 · coilnase.pages.dev

    2026-01-26 16:03

    HTTP/1.1 200 OK
    Date: Mon, 26 Jan 2026 16:03:46 GMT
    Content-Type: text/html; charset=utf-8
    Content-Length: 2900
    Connection: close
    Access-Control-Allow-Origin: *
    Cache-Control: public, max-age=0, must-revalidate
    ETag: "270a5d64ce17c9a4bc8588b739e68fac"
    referrer-policy: strict-origin-when-cross-origin
    x-content-type-options: nosniff
    Vary: accept-encoding
    Report-To: {"group":"cf-nel","max_age":604800,"endpoints":[{"url":"https://a.nel.cloudflare.com/report/v4?s=ByVTaoDUZGJ7OnhMYAVdblSVSJfRAcsgsTSXHOKvbJE8pTngs9NbrSfDAklwCTmZG%2FjvaRCC94pVWfbNa3ZuhR1eY59TifBxWojFpFBXCNGOew%3D%3D"}]}
    Nel: {"report_to":"cf-nel","success_fraction":0.0,"max_age":604800}
    Server: cloudflare
    CF-RAY: 9c413e04c8103f3b-EWR
    alt-svc: h3=":443"; ma=86400
    
    Page title: Colnbaze Game
    
    <!DOCTYPE html>
    <html lang="en">
    <head>
      <script type="text/javascript">
        (function(c,l,a,r,i,t,y){
            c[a]=c[a]||function(){(c[a].q=c[a].q||[]).push(arguments)};
            t=l.createElement(r);t.async=1;t.src="https://www.clarity.ms/tag/"+i;
            y=l.getElementsByTagName(r)[0];y.parentNode.insertBefore(t,y);
        })(window, document, "clarity", "script", "tixe3odjk4");
    </script>
      <meta charset="UTF-8">
      <title>Colnbaze Game</title>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.4.2/p5.min.js"></script>
      <style>
        body { display: flex; justify-content: center; align-items: center; height: 100vh; margin: 0; background-color: #f0f0f0; }
        canvas { border: 2px solid black; }
      </style>
    </head>
    <body>
    <script>
    let player;
    let coins = [];
    let walls = [];
    let score = 0;
    
    function setup() {
      createCanvas(400, 400);
      player = { x: 20, y: 20, size: 20 };
      // Create coins
      coins.push({ x: 100, y: 100, collected: false });
      coins.push({ x: 300, y: 300, collected: false });
      coins.push({ x: 200, y: 50, collected: false });
      // Create walls (maze)
      walls.push({ x: 50, y: 50, w: 300, h: 20 });
      walls.push({ x: 50, y: 150, w: 20, h: 200 });
      walls.push({ x: 330, y: 150, w: 20, h: 200 });
      walls.push({ x: 50, y: 330, w: 280, h: 20 });
    }
    
    function draw() {
      background(220);
      // Draw player
      fill(0, 0, 255);
      ellipse(player.x, player.y, player.size);
      // Draw coins
      fill(255, 215, 0);
      for (let coin of coins) {
        if (!coin.collected) {
          ellipse(coin.x, coin.y, 10);
        }
      }
      // Draw walls
      fill(100);
      for (let wall of walls) {
        rect(wall.x, wall.y, wall.w, wall.h);
      }
      // Display score
      textSize(20);
      fill(0);
      text(`Score: ${score}`, 10, 20);
      // Check coin collection
      for (let coin of coins) {
        if (!coin.collected && dist(player.x, player.y, coin.x, coin.y) < player.size / 2 + 5) {
          coin.collected = true;
          score += 1;
        }
      }
      // Check win condition
      if (score === coins.length) {
        textSize(32);
        fill(0, 255, 0);
        textAlign(CENTER);
        text("You Win!", width / 2, height / 2);
        noLoop();
      }
    }
    
    function keyPressed() {
      let newX = player.x;
      let newY = player.y;
      if (keyCode === LEFT_ARROW) newX -= 10;
      if (keyCode === RIGHT_ARROW) newX += 10;
      if (keyCode === UP_ARROW) newY -= 10;
      if (keyCode === DOWN_ARROW) newY += 10;
      // Check collision with walls
      let collision = false;
      for (let wall of walls) {
        if (newX + player.size / 2 > wall.x && newX - player.size / 2 < wall.x + wall.w &&
            newY + player.size / 2 > wall.y && newY - player.size / 2 < wall.y + wall.h) {
          collision = true;
        }
      }
      // Update position if no collision
      if (!collision && newX > player.size / 2 && newX < width - player.size / 2 &&
          newY > player.size / 2 && newY < height - player.size / 2) {
        player.x = newX;
        player.y = newY;
      }
    }
    </script>
    </body>
    </html>
    
    Found 2026-01-26 by HttpPlugin
    Create report
  • Open service 2a06:98c1:3120::3:8443 · coilnase.pages.dev

    2026-01-26 16:03

    HTTP/1.1 200 OK
    Date: Mon, 26 Jan 2026 16:03:45 GMT
    Content-Type: text/html; charset=utf-8
    Content-Length: 2900
    Connection: close
    Access-Control-Allow-Origin: *
    Cache-Control: public, max-age=0, must-revalidate
    ETag: "270a5d64ce17c9a4bc8588b739e68fac"
    referrer-policy: strict-origin-when-cross-origin
    x-content-type-options: nosniff
    Vary: accept-encoding
    Report-To: {"group":"cf-nel","max_age":604800,"endpoints":[{"url":"https://a.nel.cloudflare.com/report/v4?s=Uc%2BdD9noJePzdo8Mq03iVUViO1%2FisCDWYRic6S%2BkWIXDyDnaoA3%2FO%2BJKu8ggJNzKir%2FfD%2Be3%2FZ1yOT7gZ%2FnRbt0Au49v%2Fru5SFV6%2FyXc39vUNY7a%2BfySG2cfaS3r5w%3D%3D"}]}
    Nel: {"report_to":"cf-nel","success_fraction":0.0,"max_age":604800}
    Server: cloudflare
    CF-RAY: 9c413e03ed11dbc3-FRA
    alt-svc: h3=":8443"; ma=86400
    
    Page title: Colnbaze Game
    
    <!DOCTYPE html>
    <html lang="en">
    <head>
      <script type="text/javascript">
        (function(c,l,a,r,i,t,y){
            c[a]=c[a]||function(){(c[a].q=c[a].q||[]).push(arguments)};
            t=l.createElement(r);t.async=1;t.src="https://www.clarity.ms/tag/"+i;
            y=l.getElementsByTagName(r)[0];y.parentNode.insertBefore(t,y);
        })(window, document, "clarity", "script", "tixe3odjk4");
    </script>
      <meta charset="UTF-8">
      <title>Colnbaze Game</title>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.4.2/p5.min.js"></script>
      <style>
        body { display: flex; justify-content: center; align-items: center; height: 100vh; margin: 0; background-color: #f0f0f0; }
        canvas { border: 2px solid black; }
      </style>
    </head>
    <body>
    <script>
    let player;
    let coins = [];
    let walls = [];
    let score = 0;
    
    function setup() {
      createCanvas(400, 400);
      player = { x: 20, y: 20, size: 20 };
      // Create coins
      coins.push({ x: 100, y: 100, collected: false });
      coins.push({ x: 300, y: 300, collected: false });
      coins.push({ x: 200, y: 50, collected: false });
      // Create walls (maze)
      walls.push({ x: 50, y: 50, w: 300, h: 20 });
      walls.push({ x: 50, y: 150, w: 20, h: 200 });
      walls.push({ x: 330, y: 150, w: 20, h: 200 });
      walls.push({ x: 50, y: 330, w: 280, h: 20 });
    }
    
    function draw() {
      background(220);
      // Draw player
      fill(0, 0, 255);
      ellipse(player.x, player.y, player.size);
      // Draw coins
      fill(255, 215, 0);
      for (let coin of coins) {
        if (!coin.collected) {
          ellipse(coin.x, coin.y, 10);
        }
      }
      // Draw walls
      fill(100);
      for (let wall of walls) {
        rect(wall.x, wall.y, wall.w, wall.h);
      }
      // Display score
      textSize(20);
      fill(0);
      text(`Score: ${score}`, 10, 20);
      // Check coin collection
      for (let coin of coins) {
        if (!coin.collected && dist(player.x, player.y, coin.x, coin.y) < player.size / 2 + 5) {
          coin.collected = true;
          score += 1;
        }
      }
      // Check win condition
      if (score === coins.length) {
        textSize(32);
        fill(0, 255, 0);
        textAlign(CENTER);
        text("You Win!", width / 2, height / 2);
        noLoop();
      }
    }
    
    function keyPressed() {
      let newX = player.x;
      let newY = player.y;
      if (keyCode === LEFT_ARROW) newX -= 10;
      if (keyCode === RIGHT_ARROW) newX += 10;
      if (keyCode === UP_ARROW) newY -= 10;
      if (keyCode === DOWN_ARROW) newY += 10;
      // Check collision with walls
      let collision = false;
      for (let wall of walls) {
        if (newX + player.size / 2 > wall.x && newX - player.size / 2 < wall.x + wall.w &&
            newY + player.size / 2 > wall.y && newY - player.size / 2 < wall.y + wall.h) {
          collision = true;
        }
      }
      // Update position if no collision
      if (!collision && newX > player.size / 2 && newX < width - player.size / 2 &&
          newY > player.size / 2 && newY < height - player.size / 2) {
        player.x = newX;
        player.y = newY;
      }
    }
    </script>
    </body>
    </html>
    
    Found 2026-01-26 by HttpPlugin
    Create report
coilnase.pages.dev*.coilnase.pages.dev
CN:
coilnase.pages.dev
Key:
ECDSA-256
Issuer:
WE1
Not before:
2026-01-26 15:03
Not after:
2026-04-26 15:59
Domain summary