Netlify
tcp/443 tcp/80
Open service 2a05:d014:275:cb01::c8:443 · kroltan.com
2024-09-16 07:13
HTTP/1.1 200 OK Accept-Ranges: bytes Age: 0 Cache-Control: public,max-age=0,must-revalidate Cache-Status: "Netlify Edge"; fwd=miss Content-Length: 13185 Content-Type: application/xml Date: Mon, 16 Sep 2024 07:13:32 GMT Etag: "62400fe9ab2d4b29ce1d24302d6afb2e-ssl" Server: Netlify Strict-Transport-Security: max-age=31536000 X-Nf-Request-Id: 01J7WTVWJCAJHE7AJZ007XW8XY Connection: close <?xml version="1.0" encoding="utf-8" standalone="no" ?> <?xml-stylesheet type="text/xsl" href="templates/website.xsl" ?> <root> <profile> <name>Leonardo Giovanni Scur</name> <picture href="assets/me.png"> Monochromatic photo of a caucasian male in his early twenties, slightly overweight, shoulder-length hair tied at the back, wearing slightly crooked square-framed glasses and a black T-shirt upon an empty background. </picture> <introduction> Hi! I'm Leonardo, a game programmer who also makes web things in his spare time. </introduction> <contact name="E-mail" href="mailto:me@kroltan.com" value="me@kroltan.com" kind="identity"/> <contact name="LinkedIn" href="https://www.linkedin.com/in/kroltan/" value="kroltan"/> <contact name="GitHub" href="https://github.com/kroltan" value="kroltan"/> <contact name="itch.io" href="https://kroltan.itch.io/" value="kroltan"/> <contact name="Ludum Dare" href="https://ldjam.com/users/kroltan/games" value="kroltan"/> <contact name="StackOverflow" href="https://stackoverflow.com/users/1045510/kroltan" value="kroltan"/> <contact name="Mastodon" href="https://functional.cafe/@kroltan" value="at functional.cafe"/> </profile> <job company="Prodigy Education" title="Software Developer III" start="2023" id="prodigy2023"> <summary> Multiplayer web game development in TypeScript </summary> <p> Development and maintenance of <a href="https://prodigygame.com">Prodigy Math</a>, a classroom and home-use educational math game, using a custom TypeScript-based web game engine. </p> </job> <job cover="assets/pkxd.png" company="Afterverse" title="Game Software Engineer" start="2021" end="2023" id="afterverse2021"> <summary> Programming for PK XD, a 3D mobile social game with millions of downloads on a large team, mostly Unity and C# gameplay programming and software architecture, some Kotlin backend/networking. </summary> <p> Development of user-facing and internal features for PK XD (<a href="https://play.google.com/store/apps/details?id=com.movile.playkids.pkxd">Android</a>, <a href="https://apps.apple.com/us/app/pk-xd-explore-the-universe/id1449842729">iOS</a>, <a href="https://playpkxd.com/">Desktop</a>), a 3D multiplayer social game for kids (think Club Penguin styled after The Jetsons) with >100 million downloads. Some of my work on it: </p> <ul> <li>Marking backpack items as favorites for easier access to preferred items;</li> <li>Health, score and respawn logic for shooter-based UGC games, from networking, to gameplay, and UI; </li> <li> Significant performance and architectural improvements to the usage of Addressables for loading of player-created houses and games; </li> </ul> <p> I worked mainly with C# on the Unity game client, but would sometimes dip into the server-side Protobuf and Kotlin code when needed. Also worked on the software architecture, fundamental features and tooling for unannounced projects. </p> <p> Built an ECS-inspired architecture to standardize the local access as well as network synchronization of interactive game objects for an unannounced project, allowing for faster development of networked gameplay features. Using said architecture, implemented an object picking menu for touchscreen
Open service 18.192.231.252:443 · kroltan.com
2024-09-16 07:13
HTTP/1.1 200 OK Accept-Ranges: bytes Age: 0 Cache-Control: public,max-age=0,must-revalidate Cache-Status: "Netlify Edge"; fwd=miss Content-Length: 13185 Content-Type: application/xml Date: Mon, 16 Sep 2024 07:13:31 GMT Etag: "62400fe9ab2d4b29ce1d24302d6afb2e-ssl" Server: Netlify Strict-Transport-Security: max-age=31536000 X-Nf-Request-Id: 01J7WTVW6TW9RG8XM5VPCREY2H Connection: close <?xml version="1.0" encoding="utf-8" standalone="no" ?> <?xml-stylesheet type="text/xsl" href="templates/website.xsl" ?> <root> <profile> <name>Leonardo Giovanni Scur</name> <picture href="assets/me.png"> Monochromatic photo of a caucasian male in his early twenties, slightly overweight, shoulder-length hair tied at the back, wearing slightly crooked square-framed glasses and a black T-shirt upon an empty background. </picture> <introduction> Hi! I'm Leonardo, a game programmer who also makes web things in his spare time. </introduction> <contact name="E-mail" href="mailto:me@kroltan.com" value="me@kroltan.com" kind="identity"/> <contact name="LinkedIn" href="https://www.linkedin.com/in/kroltan/" value="kroltan"/> <contact name="GitHub" href="https://github.com/kroltan" value="kroltan"/> <contact name="itch.io" href="https://kroltan.itch.io/" value="kroltan"/> <contact name="Ludum Dare" href="https://ldjam.com/users/kroltan/games" value="kroltan"/> <contact name="StackOverflow" href="https://stackoverflow.com/users/1045510/kroltan" value="kroltan"/> <contact name="Mastodon" href="https://functional.cafe/@kroltan" value="at functional.cafe"/> </profile> <job company="Prodigy Education" title="Software Developer III" start="2023" id="prodigy2023"> <summary> Multiplayer web game development in TypeScript </summary> <p> Development and maintenance of <a href="https://prodigygame.com">Prodigy Math</a>, a classroom and home-use educational math game, using a custom TypeScript-based web game engine. </p> </job> <job cover="assets/pkxd.png" company="Afterverse" title="Game Software Engineer" start="2021" end="2023" id="afterverse2021"> <summary> Programming for PK XD, a 3D mobile social game with millions of downloads on a large team, mostly Unity and C# gameplay programming and software architecture, some Kotlin backend/networking. </summary> <p> Development of user-facing and internal features for PK XD (<a href="https://play.google.com/store/apps/details?id=com.movile.playkids.pkxd">Android</a>, <a href="https://apps.apple.com/us/app/pk-xd-explore-the-universe/id1449842729">iOS</a>, <a href="https://playpkxd.com/">Desktop</a>), a 3D multiplayer social game for kids (think Club Penguin styled after The Jetsons) with >100 million downloads. Some of my work on it: </p> <ul> <li>Marking backpack items as favorites for easier access to preferred items;</li> <li>Health, score and respawn logic for shooter-based UGC games, from networking, to gameplay, and UI; </li> <li> Significant performance and architectural improvements to the usage of Addressables for loading of player-created houses and games; </li> </ul> <p> I worked mainly with C# on the Unity game client, but would sometimes dip into the server-side Protobuf and Kotlin code when needed. Also worked on the software architecture, fundamental features and tooling for unannounced projects. </p> <p> Built an ECS-inspired architecture to standardize the local access as well as network synchronization of interactive game objects for an unannounced project, allowing for faster development of networked gameplay features. Using said architecture, implemented an object picking menu for touchscreen
Open service 2a05:d014:275:cb01::c8:80 · kroltan.com
2024-09-16 07:13
HTTP/1.1 301 Moved Permanently Content-Type: text/plain; charset=utf-8 Date: Mon, 16 Sep 2024 07:13:31 GMT Location: https://kroltan.com/ Server: Netlify X-Nf-Request-Id: 01J7WTVVVRH7FBH5QSRHDE5N1B Content-Length: 35 Connection: close Redirecting to https://kroltan.com/
Open service 2a05:d014:58f:6200::64:443 · kroltan.com
2024-09-16 07:13
HTTP/1.1 200 OK Accept-Ranges: bytes Age: 0 Cache-Control: public,max-age=0,must-revalidate Cache-Status: "Netlify Edge"; fwd=miss Content-Length: 13185 Content-Type: application/xml Date: Mon, 16 Sep 2024 07:13:32 GMT Etag: "62400fe9ab2d4b29ce1d24302d6afb2e-ssl" Server: Netlify Strict-Transport-Security: max-age=31536000 X-Nf-Request-Id: 01J7WTVWE3330PYK3XXRNN43Z9 Connection: close <?xml version="1.0" encoding="utf-8" standalone="no" ?> <?xml-stylesheet type="text/xsl" href="templates/website.xsl" ?> <root> <profile> <name>Leonardo Giovanni Scur</name> <picture href="assets/me.png"> Monochromatic photo of a caucasian male in his early twenties, slightly overweight, shoulder-length hair tied at the back, wearing slightly crooked square-framed glasses and a black T-shirt upon an empty background. </picture> <introduction> Hi! I'm Leonardo, a game programmer who also makes web things in his spare time. </introduction> <contact name="E-mail" href="mailto:me@kroltan.com" value="me@kroltan.com" kind="identity"/> <contact name="LinkedIn" href="https://www.linkedin.com/in/kroltan/" value="kroltan"/> <contact name="GitHub" href="https://github.com/kroltan" value="kroltan"/> <contact name="itch.io" href="https://kroltan.itch.io/" value="kroltan"/> <contact name="Ludum Dare" href="https://ldjam.com/users/kroltan/games" value="kroltan"/> <contact name="StackOverflow" href="https://stackoverflow.com/users/1045510/kroltan" value="kroltan"/> <contact name="Mastodon" href="https://functional.cafe/@kroltan" value="at functional.cafe"/> </profile> <job company="Prodigy Education" title="Software Developer III" start="2023" id="prodigy2023"> <summary> Multiplayer web game development in TypeScript </summary> <p> Development and maintenance of <a href="https://prodigygame.com">Prodigy Math</a>, a classroom and home-use educational math game, using a custom TypeScript-based web game engine. </p> </job> <job cover="assets/pkxd.png" company="Afterverse" title="Game Software Engineer" start="2021" end="2023" id="afterverse2021"> <summary> Programming for PK XD, a 3D mobile social game with millions of downloads on a large team, mostly Unity and C# gameplay programming and software architecture, some Kotlin backend/networking. </summary> <p> Development of user-facing and internal features for PK XD (<a href="https://play.google.com/store/apps/details?id=com.movile.playkids.pkxd">Android</a>, <a href="https://apps.apple.com/us/app/pk-xd-explore-the-universe/id1449842729">iOS</a>, <a href="https://playpkxd.com/">Desktop</a>), a 3D multiplayer social game for kids (think Club Penguin styled after The Jetsons) with >100 million downloads. Some of my work on it: </p> <ul> <li>Marking backpack items as favorites for easier access to preferred items;</li> <li>Health, score and respawn logic for shooter-based UGC games, from networking, to gameplay, and UI; </li> <li> Significant performance and architectural improvements to the usage of Addressables for loading of player-created houses and games; </li> </ul> <p> I worked mainly with C# on the Unity game client, but would sometimes dip into the server-side Protobuf and Kotlin code when needed. Also worked on the software architecture, fundamental features and tooling for unannounced projects. </p> <p> Built an ECS-inspired architecture to standardize the local access as well as network synchronization of interactive game objects for an unannounced project, allowing for faster development of networked gameplay features. Using said architecture, implemented an object picking menu for touchscreen
Open service 2a05:d014:58f:6200::64:80 · kroltan.com
2024-09-16 07:13
HTTP/1.1 301 Moved Permanently Content-Type: text/plain; charset=utf-8 Date: Mon, 16 Sep 2024 07:13:31 GMT Location: https://kroltan.com/ Server: Netlify X-Nf-Request-Id: 01J7WTVVVG7XH4C6WZB9AWJQF1 Content-Length: 35 Connection: close Redirecting to https://kroltan.com/
Open service 3.70.101.28:80 · kroltan.com
2024-09-16 07:13
HTTP/1.1 301 Moved Permanently Content-Type: text/plain; charset=utf-8 Date: Mon, 16 Sep 2024 07:13:31 GMT Location: https://kroltan.com/ Server: Netlify X-Nf-Request-Id: 01J7WTVVX5D3C728A8D8Q5223Y Content-Length: 35 Connection: close Redirecting to https://kroltan.com/
Open service 3.70.101.28:443 · kroltan.com
2024-09-16 07:13
HTTP/1.1 200 OK Accept-Ranges: bytes Age: 2 Cache-Control: public,max-age=0,must-revalidate Cache-Status: "Netlify Edge"; fwd=miss Content-Length: 13185 Content-Type: application/xml Date: Mon, 16 Sep 2024 07:13:32 GMT Etag: "62400fe9ab2d4b29ce1d24302d6afb2e-ssl" Server: Netlify Strict-Transport-Security: max-age=31536000 X-Nf-Request-Id: 01J7WTVW5FM3EAG2SK1RJPM224 Connection: close <?xml version="1.0" encoding="utf-8" standalone="no" ?> <?xml-stylesheet type="text/xsl" href="templates/website.xsl" ?> <root> <profile> <name>Leonardo Giovanni Scur</name> <picture href="assets/me.png"> Monochromatic photo of a caucasian male in his early twenties, slightly overweight, shoulder-length hair tied at the back, wearing slightly crooked square-framed glasses and a black T-shirt upon an empty background. </picture> <introduction> Hi! I'm Leonardo, a game programmer who also makes web things in his spare time. </introduction> <contact name="E-mail" href="mailto:me@kroltan.com" value="me@kroltan.com" kind="identity"/> <contact name="LinkedIn" href="https://www.linkedin.com/in/kroltan/" value="kroltan"/> <contact name="GitHub" href="https://github.com/kroltan" value="kroltan"/> <contact name="itch.io" href="https://kroltan.itch.io/" value="kroltan"/> <contact name="Ludum Dare" href="https://ldjam.com/users/kroltan/games" value="kroltan"/> <contact name="StackOverflow" href="https://stackoverflow.com/users/1045510/kroltan" value="kroltan"/> <contact name="Mastodon" href="https://functional.cafe/@kroltan" value="at functional.cafe"/> </profile> <job company="Prodigy Education" title="Software Developer III" start="2023" id="prodigy2023"> <summary> Multiplayer web game development in TypeScript </summary> <p> Development and maintenance of <a href="https://prodigygame.com">Prodigy Math</a>, a classroom and home-use educational math game, using a custom TypeScript-based web game engine. </p> </job> <job cover="assets/pkxd.png" company="Afterverse" title="Game Software Engineer" start="2021" end="2023" id="afterverse2021"> <summary> Programming for PK XD, a 3D mobile social game with millions of downloads on a large team, mostly Unity and C# gameplay programming and software architecture, some Kotlin backend/networking. </summary> <p> Development of user-facing and internal features for PK XD (<a href="https://play.google.com/store/apps/details?id=com.movile.playkids.pkxd">Android</a>, <a href="https://apps.apple.com/us/app/pk-xd-explore-the-universe/id1449842729">iOS</a>, <a href="https://playpkxd.com/">Desktop</a>), a 3D multiplayer social game for kids (think Club Penguin styled after The Jetsons) with >100 million downloads. Some of my work on it: </p> <ul> <li>Marking backpack items as favorites for easier access to preferred items;</li> <li>Health, score and respawn logic for shooter-based UGC games, from networking, to gameplay, and UI; </li> <li> Significant performance and architectural improvements to the usage of Addressables for loading of player-created houses and games; </li> </ul> <p> I worked mainly with C# on the Unity game client, but would sometimes dip into the server-side Protobuf and Kotlin code when needed. Also worked on the software architecture, fundamental features and tooling for unannounced projects. </p> <p> Built an ECS-inspired architecture to standardize the local access as well as network synchronization of interactive game objects for an unannounced project, allowing for faster development of networked gameplay features. Using said architecture, implemented an object picking menu for touchscreen
Open service 18.192.231.252:80 · kroltan.com
2024-09-16 07:13
HTTP/1.1 301 Moved Permanently Content-Type: text/plain; charset=utf-8 Date: Mon, 16 Sep 2024 07:13:31 GMT Location: https://kroltan.com/ Server: Netlify X-Nf-Request-Id: 01J7WTVVSMHWQYHRVSPK9HDS64 Content-Length: 35 Connection: close Redirecting to https://kroltan.com/